A critical tool when developing an embedded system in C is an understanding of how pointers work. Misunderstanding pointer fundamentals can result in long hours spent debugging a system or a hidden ...
I'm digging into JSBSim for a project I have using OpenEaagles (OE is the framework, JSBSim is used to do the dynamics heavy lifting). There's some changes that I'm trying to make to JSBSim, and I got ...
This may fall under the heading of "Don't do that" but did cause me to be slightly curious.<BR><BR>What would happen if you say, created a pointer to a function that took three ints as arguments, but ...
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